Originally Published: TUESDAY, FEBRUARY 4, 2014 AT 7:15PM
For Brown’s CS 128 (Intermediate 3D Computer Animation) class, I created a mountain scene with lava. The project was done primarily in Maya. At the time I found minimal reference for creating a lava flow in Maya, so I’ve recorded a tutorial describing the basic method that I used to generate the lava in that scene.
There’s obviously a lot more you can do to improve the realism in this scene, but I hope that it might be useful as a starting point.